Personnel
Overall Objectives
Research Program
Application Domains
Highlights of the Year
New Software and Platforms
New Results
Bilateral Contracts and Grants with Industry
Partnerships and Cooperations
Dissemination
Bibliography
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Section: Partnerships and Cooperations

National Initiatives

Agence Nationale de la Recherche (ANR): SEMAPOLIS

Participants : Mathieu Aubry, Josef Sivic.

The goal of the SEMAPOLIS project is to develop advanced large-scale image analysis and learning techniques to semantize city images and produce semantized 3D reconstructions of urban environments, including proper rendering. Geometric 3D models of existing cities have a wide range of applications, such as navigation in virtual environments and realistic sceneries for video games and movies. A number of players (Google, Microsoft, Apple) have started to produce such data. However, the models feature only plain surfaces, textured from available pictures. This limits their use in urban studies and in the construction industry, excluding in practice applications to diagnosis and simulation. Besides, geometry and texturing are often wrong when there are invisible or discontinuous parts, e.g., with occluding foreground objects such as trees, cars or lampposts, which are pervasive in urban scenes. This project will go beyond the plain geometric models by producing semantized 3D models, i.e., models which are not bare surfaces but which identify architectural elements such as windows, walls, roofs, doors, etc. Semantic information is useful in a larger number of scenarios, including diagnosis and simulation for building renovation projects, accurate shadow impact taking into account actual window location, and more general urban planning and studies such as solar cell deployment. Another line of applications concerns improved virtual cities for navigation, with object-specific rendering, e.g., specular surfaces for windows. Models can also be made more compact, encoding object repetition (e.g., windows) rather than instances and replacing actual textures with more generic ones according to semantics; it allows cheap and fast transmission over low- bandwidth mobile phone networks, and efficient storage in GPS navigation devices.

This is a collaborative effort with LIGM / ENPC (R. Marlet), University of Caen (F. Jurie), Inria Sophia Antipolis (G. Drettakis) and Acute3D (R. Keriven).